Machines

Machine is a general term for any model that is spawned from a red blueprint. Machines can generate or require electricity, known in-game as Power to function. Most Power actions are described in P/s, since machines perform actions on a clock while they have power. Machines come in four Tiers, from 1 to 4, and can be upgraded with upgrades.

List of Machines by Type
Machines can be divided into three basic categories:


 * Generators - refers to any machine that does not require power, has only 1 output, and generates power under some condition. All generators use the tier and upgrade system.
 * Solar Panels
 * Fuel Generators
 * Boilers
 * Manipulators - refers to any machine that neither requires nor generates power in order to function. These may have both an input and output, or multiple of both. They may or may not use tiers and upgrades.
 * Batteries - from T1 to T4
 * Routers   - from "Quad" onwards
 * Buttons
 * Switches
 * Consumers - refers to any machine which requires power in order to function. These have only a single input, and drain power in order to complete a task of some kind. These do not use the tier system, but most can be upgraded.
 * Lamps
 * Quarries
 * Tree Farms
 * Crop Farms
 * The Grinder